====== 05. Lantern Archon(s) ======

One of the PCs’ best friends are the helpful lantern archons that may appear throughout the Dungeon. These celestials were assigned to know everything about their own dungeon sections, and some have survived to the present day. Each lantern archon knows why its Region of the Dungeon was created, but is ignorant of conditions on other maps. These archons are a great way to dole out information to the PCs.

Lantern archons can be found anywhere the DM likes. They know many things they shouldn’t, like PC names, recent plunder, total dead in the area, and so on. They are not there to tell the PCs what lies beyond a door, but rather to point them to the Dungeon’s major plots. Their original purpose was to watchdog the Regions, but since the earthquake, each archon has grown sullen (and perhaps a little lonely), taking on a personality of its own.

Feel free to give each archon a unique voice. Alternately, ignore them altogether and have the PCs “find” their way into the mess.